This is a very handy program that works very well with Sketchup, giving us great 3D images and more. Today, I want to introduce you a new software for real-time rendering, called Shapespark. However this code only works for sketchup 2019 and vray 3 does not work with anything past sketchup 2018. I requested a new key and it gave me one with the starting letter U instead of a T. I recently bought a new computer and am trying to install sketchup 2018 and it says that my keys are wrong. Hey Guys, i bought a 2018 licence back in 2018 along with a key for vray 3.Shapespark uses global illumination techniques which simulate the behavior of light in the real world for all types of light sources, be the sun, sky or lamps. MSC1 Control Center Software Power PC Mac.In addition, it supports VR and WebVR (Oculus Rift, HTC Vive, Google Cardboard and Daydream) virtual reality functionality, and its biggest advantage is that the entire model, with its photorealistic features, can be embedded on a page of a website!Accurate lighting is the key ingredient in making a virtual scene feel real. Use the dimensioning tool quickly set the format and measurement accuracy.MSC1 Control Center Software Intel Mac, 1.1, Mac Tiger 10.4.1.1 through Snow Leopard 10.6, Power PC/Intel. Shadow, texture, text, dimensions, title block and more. Add a plugin to solve 3D modeling problems. Convert 3D models to two-dimensional.
Upon completion of the installation, the plugin will be downloaded to Sketchup. The objects I have selected have many polygons, so generally, this is a heavy Sketchup file.Before you get started, you must go to Shapespark and create an account and then download the Shapespark program locally to your computer by installing it. Both spaces have enough light and natural light, with the sun coming through the curtains. Sandisk recovery program for macLet’s take a look at the basic buttons in the setup bar. On the right is the vertical bar with all the program settings, and with the mouse we can move inside the space. Press Edit to process it.Now we see our model inside Shapespark. Choosing it will ask us if we want to create a new scene if we want to name it and if we want to place the Sketchup Sun inside the ShapesparkThen the file has been exported and by opening Shapespark from our computer we see a scene with the name of our file. These scenes come as buttons inside the model and the user has the ability to navigate the scene by tapping on the scenes.After seeing the commands given by Shapespark, let’s see how we’re going to render! In Bake Tab, we see two buttons at the bottom, Preview and Bake. A basic choice we have is that we can hide an object that we do not want to be seen in our scenes.With the Camera Tab, we control anything that has to do with model cameras, Exposure, Gamma, Field of view, and more.And in the last Tab that is the Viewer, we add scenes. We can only replace some material by changing a photo through Shapespark.The Sky tab allows to replace the default procedural sky with a sky texture that surrounds the scene.The Objects tab allows us to control the geometry of all objects in our model. Shapespark does not have its own materials to place, it uses the existing Sketchup by giving them all the textures and shades needed. Everything that has to do with artificial lighting settings we choose from here.In the third tab, we can find the Light Probes options, as you can see in the image above it is a circular light sensor which captures 360° panoramas of its surroundings that is used to generate reflectionsAt the Material Tab, we find all the materials we’ve added to our file in Sketchup. Sketchup Pro 2018 180 Update The ExistingWe select our file and then we edit it again.As you can see all the changes have been made. In the picture below the chair has not got the right materials due to the problem I just mentioned, so we should go into Sketchup and make some changes by selecting reverse faces where necessary.Since I am back in Sketchup making my changes I decided to replace the living room table with a better one.We press the export to Shapespark button again and this time we select the export type to update the existing scene.This takes us back to our account. As I have said many times in Sketchup we always have to design on the front surface (white). In the following pictures, we see our two basic spaces, bedroom and living room and how they look through Shapespark.Seeing the model in Shapespark I notice some flaws that arose from my design at Sketchup. In the figure below we see how the lighting is quite low.To get the lighting the way you want, go to Lights Tab, increase the values and press Preview again.Once we are sure of the result we want to give to our model, we then hit Bake and wait for the process to finish. Preview helps us to do the tests we need before we come to the final render that is the Bake button. I must emphasize that material changes are made in real-time!Then I’ll go to the Viewer Tab and create the scenes I want and give them names.Finally, I go to Lights Tab to edit the type and intensity of the light sources. We put RGB value while in the other options usually, the values are between 0 and 1.The following figure shows the materials I chose to process based on the prices I mentioned above.And here we see the result. The basic values in order to give a different color, gloss, texture or permeability are those shown below. Press Material Tab and select the surface that you want to edit. Also, Shapespark’s software looks very light and bug-free. It is fast and very flexible with an excellent render effect. Once completed, it will give us a Link to see and browse the model through any browser.Shapespark is an amazing program. We can browse the scene and with the keyboard, if we click on the question mark it will take us all the shortcuts.Last step is to go into managing our account and upload the model.
0 Comments
Leave a Reply. |
AuthorJoseph ArchivesCategories |